Raging Hydra

(image)

.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The swarming attacks of this unit become less deadly whenever its members are wounded. During battle, this unit can drain life from victims to renew its own health.

 

Information

Advances from: Hydra
Advances to: Chaos Hydra
Cost: 34
HP: 50
Moves: 5
XP: 60
Level: 2
Alignment: chaotic
Id: Deephydraa
Abilities: regenerates

Attacks (damage × count)

(image)bite
melee
4 × 11
pierce
swarm
drains
(image)headbutt
melee
11 × 3
impact

Resistances

(icon) blade40% (icon) pierce-10%
(icon) impact60% (icon) fire50%
(icon) cold40% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest350%
(icon) Frozen160%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains530%
(icon) Sand240%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 02:51:21 2024.