Frost Warrior

(image)

Animated frost, that is usually conjured by a water lord.

Special Notes: This unit regenerates 6 HP per turn when on water and swamp terrain. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Mist Warrior
Advances to:
Cost: 45
HP: 60
Moves: 9
XP: 150
Level: 3
Alignment: neutral
Id: Frost
Abilities: absorb water, skirmisher

Attacks (damage × count)

(image)chill
melee
7 × 4
cold
slows
(image)slam
melee
10 × 4
cold
(image)frost
ranged
5 × 3
cold
slows

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact30% (icon) fire-65%
(icon) cold90% (icon) arcane-25%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest340%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains240%
(icon) Sand340%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable250%
(icon) Village250%
Last updated on Wed Mar 20 03:14:07 2024.