Water Wave

(image)

Water waves are minor elements of water. Their magic allows them to leave water, but are at home in water.

Special Notes: This unit regenerates 4 HP per turn when on water and swamp terrain. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from:
Advances to: Water Elemental
Cost: 14
HP: 36
Moves: 6
XP: 42
Level: 1
Alignment: neutral
Id: Water Wave
Abilities: absorb water, submerge

Attacks (damage × count)

(image)wave
melee
5 × 4
impact
(image)water spray
ranged
3 × 3
cold

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact20% (icon) fire-50%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave330%
(icon) Coastal Reef250%
(icon) Deep Water170%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest340%
(icon) Frozen260%
(icon) Fungus350%
(icon) Hills330%
(icon) Mountains430%
(icon) Sand340%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable50%
(icon) Village250%
Last updated on Wed Mar 20 03:14:01 2024.