Battle Father

(image)

The battle fathers are paradoxically the ones who split conscripts by choosing which unit to assign them to. That is because they are seasoned bondmakers who have a trained sense for who will fit in where. Alongside that they are trained in some religious practices for when a situation calls for spiritual soothing, healing or dispatch of lesser unholy creatures.

Special Notes: This unit has a bond with its co-fighters, gaining damage for adjacent allies of the same advancement branch. This unit additionally increases damage to adjacent units with unity.

 

Information

Advances from: Bondmaker
Advances to:
Cost: 46
HP: 73
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: MdE Battle Father
Abilities: unity, bondmaker, heals +4

Attacks (damage × count)

(image)scimitar
melee
11 × 3
blade
(image)moonbeam
ranged
9 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:01:41 2024.