Drake Priest

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Their bodies marred by ritual self-mutilation, the priests are the spiritual leaders of the drakes, each one dedicated to a particular god. However, their rituals have left them enfeebled, and unable to fly or breathe fire.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from:
Advances to:
Cost: 47
HP: 28
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Drake Priest
Abilities: leadership, cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)staff(pierce attack) pierce6 × 2(melee attack) melee

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat May 25 00:51:58 2019.