Farcry

(image)

The wild hawk is a creature of grace and beauty. While hawks have been trained in captivity for hunting and as messengers, the wild hawk may only be summoned and commanded by one of Fae descent.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

(portrait)

Information

Advances from: Hawkwind
Advances to:
Cost: 42
HP: 56
Moves: 10
XP: 120
Level: 3
Alignment: lawful
Id: Farcry
Abilities:

Attacks (damage × count)

(image)claws
melee
7 × 3
blade
(image)dive strike
ranged
9 × 2
pierce
charge

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-50% (icon) fire-20%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave340%
(icon) Coastal Reef170%
(icon) Deep Water170%
(icon) Fake Shroud0%
(icon) Flat170%
(icon) Forest160%
(icon) Frozen370%
(icon) Fungus150%
(icon) Hills170%
(icon) Mountains170%
(icon) Sand170%
(icon) Shallow Water170%
(icon) Swamp170%
(icon) Unwalkable170%
(icon) Village260%
Last updated on Wed Mar 20 03:52:40 2024.