Alariel Lvl2

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Her parents having disappeared on a mysterious quest when she was young, Alariel was raised by one of the four protectors of the world, the water god, Tethra. She has lived her entire life in the Enchanted Forest in the Valley of Four Rivers. As one of the most sacred and magical places in the world, the valley is sealed against intrusion from the outside world by ancient magics. Alariel has never ventured beyond the valley, and has no experience of the world outside. Nevertheless, she has been trained by the best and most unusual tutors that the Enchanted Valley has to offer, and is far from defenseless.

As far as is known, Alariel is the last of her kind. For not even Lord Tethra, whose awareness extends to all places where the waters of the four sacred rivers flow, or fall as rain, has been able to find any trace of another ellyll.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of basic healing.

(portrait)

Information

Advances from: Alariel Lvl1
Advances to: Alariel Lvl3
Cost: 29
HP: 38
Moves: 6
XP: 80
Level: 2
Alignment: liminal
Id: alariel lvl2
Abilities: heals +4

Attacks (damage × count)

(image)staff
melee
4 × 2
impact
(image)ellyll fire
ranged
5 × 3
fire
magical
(image)bedazzle
ranged
3 × 2
arcane
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:52:40 2024.