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Wesnoth Units database

Bigfoot

(image)

There aren't many bigfoot in the world so it's difficult to see the few ones. Unbeatable masters in hiding among trees, these creatures can be 2mts tall in the adultness and they are both among the mildest and the most powerful warriors the forests have ever seen. Completely covered with a thick fur, Bigfoot usually dislike fighting but for a good reason. However, they are very protective of their territory and their kicks can easily floor also the most resistant warriors. It's told Bigfoot can live a thousand year and the older ones are so great and strong to uproot trees with extreme easiness.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Information

Advances from: Young Bigfoot
Advances to: Terrible Bigfoot
Cost: 28
HP: 56
Movement: 5
XP: 90
Level: 2
Alignment: neutral
IDBigfoot
Abilities: ambush

Attacks (damage - count)

(image)foot
melee
9 - 3
impact

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact30% (icon) fire-30%
(icon) cold10% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water10010%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains340%
(icon) Mushroom Grove240%
(icon) Sand340%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable10010%
(icon) Village150%