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Wesnoth Units database

Monk

(image)

While they are generally peaceful, Monks spend much of their free time learning the martial arts. They are especially practiced in defensive techniques, leading the soldiers of many would be conquerers to complain of an inability to even touch their enemy.

Special Notes:When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90%

Information

Advances from:
Advances to: Elder Monk Warrior Monk Mad Monk
Cost: 24
HP: 23
Movement: 6
XP: 50
Level: 1
Alignment: lawful
IDMonk
Abilities:

Attacks (damage - count)

(image)fists
melee
6 - 4
impact
evasion

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%