Monk
While they are generally peaceful, Monks spend much of their free time learning the martial arts. They are especially practiced in defensive techniques, leading the soldiers of many would be conquerers to complain of an inability to even touch their enemy.
Special Notes:When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90%
Information
Advances from: | |
Advances to: | Elder Monk Warrior Monk Mad Monk |
Cost: | 24 |
HP: | 23 |
Movement: | 6 |
XP: | 50 |
Level: | 1 |
Alignment: | lawful |
ID | Monk |
Abilities: |
Attacks (damage - count)
fists melee | 6 - 4 impact | evasion |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |