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Wesnoth Units database

Spook

(image)

Disobedient children are sometimes told about the spooks that will get them at night. Although such things do exist, only children would be truly frightened of these poor souls. Sometimes spooks will haunt a battlefield, waiting to absorb the life from wounded soldiers in order to become more substantial.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from:
Advances to: Ghost
Cost: 10
HP: 12
Movement: 6
XP: 18
Level: 0
Alignment: chaotic
IDSpook
Abilities:

Attacks (damage - count)

(image)touch
melee
3 - 3
arcane
drains

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%