Hexagon
More fragile than other shapes of their order, Hexagons have mysterious and terrifying magical powers, being able to shoot arcane fire at those who would oppose them. That this same arcane fire can kill their own is of little concern to these esoteric beings.
Information
Advances from: | |
Advances to: | |
Cost: | 25 |
HP: | 39 |
Movement: | 6 |
XP: | 150 |
Level: | 1 |
Alignment: | neutral |
ID | Hexagon |
Abilities: |
Attacks (damage - count)
bump melee | 5 - 2 impact | ||
arcane fire ranged | 9 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -100% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 30% | |
Coastal Reef | - | 0% | |
Deep Water | 1 | 30% | |
Flat | 1 | 30% | |
Forest | 1 | 40% | |
Frozen | 1 | 30% | |
Hills | 1 | 40% | |
Mountains | 1 | 50% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 30% | |
Shallow Water | 1 | 30% | |
Swamp | 1 | 30% | |
Unwalkable | 1 | 30% | |
Village | 1 | 40% |