City
Cities are the improvement of a settlement: instead of producing one resource unit when an adjacent hex's number comes out, it will produce two. Cities are also worth two victory points. Upgrading settlements to cities costs 2 units of grain and 3 units of ore, and a player can have a maximum of four cities.
Information
Advances from: | |
Advances to: | |
Cost: | 999 |
HP: | 2 |
Movement: | 0 |
XP: | 1 |
Level: | 0 |
Alignment: | neutral |
ID | sow_city |
Abilities: |
Attacks (damage - count)
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | - | 0% | |
Cave | - | 0% | |
Coastal Reef | - | 0% | |
Deep Water | - | 0% | |
Flat | - | 0% | |
Forest | - | 0% | |
Frozen | - | 0% | |
Hills | - | 0% | |
Mountains | - | 0% | |
Mushroom Grove | - | 0% | |
Sand | - | 0% | |
Shallow Water | - | 0% | |
Swamp | - | 0% | |
Unwalkable | - | 0% | |
Village | - | 0% |