Unhatched
These hideous monsters came from the very first fear of Meloen: to mother a physically or mentally ill child. Not quite formed yet, the unhatched partly breaks the shell with its powerful legs, then its naturally agressive instinct guides it to complete its hatch by charging into foes.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Information
Advances from: | |
Advances to: | Angry One Rash One |
Cost: | 14 |
HP: | 32 |
Movement: | 6 |
XP: | 43 |
Level: | 1 |
Alignment: | chaotic |
ID | _LTS_Unhatched |
Abilities: |
Attacks (damage - count)
ram melee | 5 - 3 impact | charge |
Resistances
blade | 20% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 50% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 10% | |
Village | 1 | 50% |