Quintain
Quintains are used to practice swordplay and jousting on. It would be extremely unusual to be attacked by one.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Superwallman |
Advances to: | |
Cost: | 10 |
HP: | 57 |
Movement: | 1 |
XP: | None |
Level: | 1 |
Alignment: | neutral |
ID | Quintain |
Abilities: |
Attacks (damage - count)
flail melee | 3 - 5 impact | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | -50% | |||
cold | 10% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 20% | |
Cave | 3 | 20% | |
Coastal Reef | 2 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 20% | |
Forest | 1 | 40% | |
Frozen | 2 | 20% | |
Hills | 2 | 30% | |
Mountains | 3 | 30% | |
Mushroom Grove | 2 | 30% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 20% |