Tanist
A more grand chieftan than the others, very few leaders among Tir Liath attain greater regality than this.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Chieftain |
Advances to: | |
Cost: | 54 |
HP: | 60 |
Movement: | 7 |
XP: | 120 |
Level: | 3 |
Alignment: | neutral |
ID | Tanist |
Abilities: | leadership |
Attacks (damage - count)
dagger melee | 7 - 4 blade | ||
bow ranged | 10 - 4 pierce | marksman |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 50% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 5 | 30% | |
Flat | 1 | 40% | |
Forest | 2 | 60% | |
Frozen | 1 | 60% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 2 | 60% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |