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Wesnoth Units database

Japhel

(image)

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Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from:
Advances to:
Cost: 14
HP: 28
Movement: 6
XP: 22
Level: 1
Alignment: neutral
IDJaphel
Abilities:

Attacks (damage - count)

(image)staff
melee
5 - 1
impact
(image)missile
ranged
7 - 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%