Hurricane
.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit regenerates, which allows it to heal as though always stationed in a village. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Tropical Storm |
Advances to: | |
Cost: | 50 |
HP: | 48 |
Movement: | 7 |
XP: | 120 |
Level: | 3 |
Alignment: | neutral |
ID | Hurricane |
Abilities: | skirmisher, regenerates |
Attacks (damage - count)
hurricane melee | 12 - 3 impact | marksman | |
thunder ranged | 12 - 3 arcane | marksman |
Resistances
blade | 50% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 50% | fire | 0% | |||
cold | 0% | arcane | 90% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |