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Wesnoth Units database

Hellhound

(image)

These creatures are no longer the loyal companions of demonic assault parties. They turn into their leaders by the dread they inspire into other followers of Chaos, and the intelligence they have developed as heartless half-demons. It is not common for these hounds to acquire enough experience to evolve this further, as their instincts to frantically attack usually get them killed quickly. Thus, at this point they are respected and treated as heroes by their comrades.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

Information

Advances from: Demonic Hound
Advances to:
Cost: 74
HP: 47
Movement: 7
XP: 150
Level: 3
Alignment: chaotic
IDHellhound
Abilities:

Attacks (damage - count)

(image)fangs
melee
8 - 4
blade
berserk

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills240%
(icon) Mountains350%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable9950%
(icon) Village140%