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Wesnoth Units database

Mimic

(image) (image)

The Mimics are a class of humans that have been enchanted by experienced, war-hardened Blue Mages to become conduits for harm, returning to the enemy the same attacks that are used against them.

Special Notes:This unit will instantly learn to use any attack that is used against it; however, that attack will be promptly forgotten the first time that it is used.

Information

Advances from:
Advances to:
Cost: 16
HP: 36
Movement: 5
XP: 150
Level: 1
Alignment: liminal
IDMimic
Abilities: mimic

Attacks (damage - count)

(image)provoke
melee
1 - 1
pierce
(image)provoke
ranged
1 - 1
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%