Mimic
The Mimics are a class of humans that have been enchanted by experienced, war-hardened Blue Mages to become conduits for harm, returning to the enemy the same attacks that are used against them.
Special Notes:This unit will instantly learn to use any attack that is used against it; however, that attack will be promptly forgotten the first time that it is used.
Information
Advances from: | |
Advances to: | |
Cost: | 16 |
HP: | 36 |
Movement: | 5 |
XP: | 150 |
Level: | 1 |
Alignment: | liminal |
ID | Mimic |
Abilities: | mimic |
Attacks (damage - count)
provoke melee | 1 - 1 pierce | ||
provoke ranged | 1 - 1 pierce |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |