Preserved Lich
Preserved liches are an exotic kind of liches, they are far more powerful than mere liches. Only a few of them roam the world and each of them possesses completly different powers. They kept their weapons and abilities which they wielded in life but as they can exist for millennia they may master them and even learn a lot of new things.
This particular preserved lich was once a Paladin. He still uses his sword and lance to fight the evil. Once he advances on the path of light, he can learn a lot of new abilities which will make him a great leader/supporter. He can also learn to cast lightbeam.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing. This unit can move unseen in deep water, requiring no air from the surface. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | |
Advances to: | |
Cost: | 80 |
HP: | 85 |
Movement: | 8 |
XP: | 60 |
Level: | 4 |
Alignment: | neutral |
ID | Lemyr_Lich |
Abilities: | regenerates, submerge, heals +4 |
Attacks (damage - count)
sword melee | 8 - 5 arcane | ||
lance melee | 15 - 2 pierce | charge | |
redeem ranged | 1 - 1 arcane | magical redeem (1) |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 50% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | 3 | 30% | |
Deep Water | 4 | 20% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Hills | 2 | 40% | |
Mountains | - | 0% | |
Mushroom Grove | 4 | 20% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |