Pioneer
Veteran foresters to a man – or woman – Pioneers are used to fighting deep in hostile territory with little support save from one another. Used sometimes as scouts and sometimes as spearhead forces, a pioneer’s duties range from easy to deadly, and one simple slip could easily change the former into the latter. For this reason, pioneers are fiercely independent, preferring to entrust their lives only to those who both understand and share the same risks. Within their own tight-knit cadre, they are highly disciplined, even though conventional forces often consider them to be mere irregulars.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | |
Advances to: | |
Cost: | 50 |
HP: | 54 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Pioneer |
Abilities: | leadership |
Attacks (damage - count)
shortsword melee | 8 - 3 blade | ||
bow ranged | 10 - 4 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 50% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 50% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |