Witch
Cold and beautiful, she maintains her eternal youthful appearance drinking the blood of the living.
Special Notes: During battle, this unit can drain life from victims to renew its own health.
Information
Advances from: | |
Advances to: | |
Cost: | 90 |
HP: | 120 |
Movement: | 9 |
XP: | 200 |
Level: | 4 |
Alignment: | chaotic |
ID | Witch |
Abilities: |
Attacks (damage - count)
blood kiss melee | 9 - 3 blade | drains | |
curse ranged | 32 - 1 cold | drains |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 40% | arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 60% | |
Coastal Reef | 1 | 70% | |
Deep Water | 1 | 70% | |
Flat | 1 | 70% | |
Forest | 1 | 70% | |
Frozen | 1 | 70% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 70% | |
Shallow Water | 1 | 70% | |
Swamp | 1 | 70% | |
Unwalkable | 1 | 60% | |
Village | 1 | 70% |