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Wesnoth Units database

Swampcrawler

(image)

Swampcrawlers are a larger kind of Mudcrawler, and are magical constructs of soil and water. They attack by belching lumps of mud at their foes, or by striking them with their fists. Unlike their browner cousins, they are very much at home in swamps.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has minor regenerative powers; it will always rest heal.

Information

Advances from: Mudcrawler
Advances to:
Cost: 16
HP: 32
Movement: 4
XP: 50
Level: 1
Alignment: neutral
IDSwampcrawler
Abilities:

Attacks (damage - count)

(image)fist
melee
6 - 2
impact
(image)slime glob
ranged
4 - 3
impact
slows

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact70% (icon) fire-100%
(icon) cold-20% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Hills350%
(icon) Mountains460%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp170%
(icon) Unwalkable-0%
(icon) Village160%