Wesnoth logo
Wesnoth Units database

Demon
Demoness

(image) (image)

Legend has it that, when the world and its inhabitants were born, there were powerful creatures, called 'demons', able to control all the inferior species. Supposedly, the Lords of Light and Darkness restricted them to a separate plane, were they would be trapped with no possibility of getting out or in, unless a portal from the mortal plane was deliberately opened. Fortunately for people of former times, nobody ever figured out how to open that portal, until now.

Demons are nimble and quite tough creatures, who don't need armor or clothing to protect themselves from physical damage. Nevertheless, their appearance resembles that of a human. Most of them carry some kind of weapon, although their claws and ability to throw fireballs at their enemies usually fit better their purpose of seeking suffering and blood from their opponents.

Information

Advances from:
Advances to: Demon Grunt Demon Zephyr
Cost: 15
HP: 31
Movement: 5
XP: 38
Level: 1
Alignment: chaotic
IDDemon
Abilities:

Attacks (damage - count)

(image)axe
melee
5 - 3
blade
(image)fireball
ranged
4 - 3
fire

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water9930%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen330%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp250%
(icon) Unwalkable9950%
(icon) Village170%