Caravan
Caravans are used to carry supplies or valuables over long distances. They are guarded, but nevertheless their drivers are usually soldiers capable of defending the charge on their own, armed with a spear and crossbow.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | |
Advances to: | |
Cost: | 10 |
HP: | 40 |
Movement: | 4 |
XP: | 150 |
Level: | 1 |
Alignment: | lawful |
ID | Caravan-Half-Human |
Abilities: | regenerates |
Attacks (damage - count)
spear melee | 5 - 2 pierce | firststrike | |
crossbow ranged | 7 - 3 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |