Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
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Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The unit is capable of mimicking the body structure of its victims. Whenever it kills with an attack that has the hardening attribute and its victim has a higher maximum HP, the unit adapts to the maximum HP of its victim.
Avansati unitatea | Mimic Brute |
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Advances to: | none |
Cost: | 30 |
HP: | 55 |
Movement: | 5 |
XP: | 80 |
Level: | 2 |
Alignment: | neutru |
ID | Mimic_Rampager |
Abilities: | regeneraza |
fists lama | 15 - 2 corp la corp | hardening |
rezistenta atacatorului vs | |
---|---|
lama | 20% |
foc | 20% |
impact | 60% |
foc | -30% |
aur | -30% |
la distanta | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 40% |
Cave | 1 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 30% |
Forest | 2 | 40% |
Frozen | 2 | 20% |
Hills | 1 | 50% |
Mountains | 2 | 60% |
Munti impasabili | 99 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Swamp | 2 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 40% |