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Major

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Experienced men who have been tested through blood and fire become Majors. These tacticians can keep their cool in the middle of a raging battlefield and come up with brilliant plan to ensure victory.

Advances from: Lieutenant
Advances to: Marshall
Cost: 50
HP: 55
Movement: 6
XP: 40
Level: 4
Alignment: lawful
IDPSRME_Major
Abilities: leadership
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pierce
10 - 1
melee
marksman
Resistances:
blade0%
pierce10%
impact0%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Cancelar240%
Continental230%
Costeiro9920%
Deep Water9920%
Flat160%
Forest340%
Frozen220%
Hills250%
Impassable9920%
Mountains350%
Mushroom Grove340%
Shallow Water230%
Swamp320%
Unwalkable990%