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Wesnoth Units database

Noble

(image) (image)

The vampires with family or leadership make themselves lord over whatever land they can hold. They use charm, terror, and ruthlessness to uphold their reign. They will surround themselves with their loyal vampires, whom they keep in check with the promise of continual blood, and subject any lesser creature to be the surfs of their society, and to provide blood or cannon-fodder in an emergency. They do not feed on them directly in most circumstances, because that tends to lead to rebellion, but rather force the surfs to provide animals for their weekly blood.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. During battle, this unit can drain life from victims to renew its own health. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.

Advances from: Fledgeling
Advances to: Sire
Cost: 31
HP: 50
Movement: 5
XP: 87
Level: 2
Alignment: chaotic
IDEOM_Noble
Abilities: leadership
(image)sword
blade
8 - 3
melee
(image)fangs
pierce
6 - 2
melee
drains
backstab
plague
Resistances:
blade0%
pierce-10%
impact0%
fire-20%
cold0%
arcane-20%
TerrainMovement CostDefense
Aldeias:160%
Cancelar240%
Continental230%
Costeiro160%
Costeiro320%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9990%
Mountains360%
Mushroom Grove250%
Shallow Water320%
Swamp320%
Unwalkable9920%