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Familiar

(image)

After a long time staying in the human world, an imp has accumulated enough sin through its skin to grow in body. They become much heavier than average demons because they actually eat food instead of sin, and because of the sin absorbed through their skin their fireballs have grown large and powerful, but still difficult to control.

Avança de: Scamp
Avança para:
Custo: 20
HP: 45
Movimento: 6
XP: 100
Nível: 2
Alinhamento: caótico
IDiffamil
Habilidades:
(image)Claws
cortante
6 - 4
corpo a corpo
(image)Fireball
fogo
17 - 2
longa distância
Resistências:
cortante0%
perfurante0%
impacto0%
fogo70%
frio50%
arcano-10%
TerrenoCusto de MovimentoDefesa
Areia140%
Caverna140%
Colinas250%
Colônia de Cogumelos250%
Costeiro330%
Flat140%
Floresta250%
Frozen310%
Montanhas360%
Montanhas Impassáveis990%
Pântano330%
Unwalkable450%
Águas profundas9910%
Águas rasas320%