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Familiar

(image)

After a long time staying in the human world, an imp has accumulated enough sin through its skin to grow in body. They become much heavier than average demons because they actually eat food instead of sin, and because of the sin absorbed through their skin their fireballs have grown large and powerful, but still difficult to control.

Vorherige Stufe: Scamp
Nächste Stufe:
Kosten: 20
LP: 45
Bewegungskosten: 6
EP: 100
Level: 2
Tag-/Nachteinfluss: lichtscheu
IDiffamil
Fertigkeiten:
(image)Claws
Klinge
6 - 4
Nahkampf
(image)Fireball
Feuer
17 - 2
Fernkampf
Resistenzen:
Klinge0%
Stich0%
Wucht0%
Feuer70%
Kälte50%
Arkan-10%
GeländeBewegungskostenVerteidigung
Berge360%
Flachland140%
Gefroren310%
Höhle140%
Hügel250%
Küstennahes Riff330%
Pilzhain250%
Sand140%
Seichtes Wasser320%
Sumpf330%
Tiefes Wasser9910%
Unbegehbar450%
Unpassierbar990%
Wald250%