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Ascendant

(image)

Few Weavers and Prophets reach the rank of Ascendant. Not just because of the difficult in reaching this goal, but also because of the danger and sacrifice necessary. The path to becoming an Ascendant begins when a Weaver-born binds themselves to their accompanying spirit in the same manner that the spirit bound itself to her on her birth. A successful binding will slowly, over the course of two years, pull her body into The Raw. If the Ascending fails, she faces a slow death. As the Spirit cares for her wellbeing above all else, it will reject the binding unless she can convince it that she is powerful enough to Ascend. If successful, her physical form will slowly be converted into The Raw itself, granting her immortality and great, though not infallible, insight into the nature of events, both current and of those to come.

Any who reach this pinnacle of the Weaver-born automatically becomes a full member of the Council. Though most Ascendants were Prophets, it is technically possible for Envoys and Heralds to Ascend. However, Envoys have experienced the dangers of passing through The Raw and the idea of entering unprotected shakes even the bravest woman's confidence.

Because an Ascendant's body is being transformed into The Raw, most damage they take simply speeds the process (They heal as if in a village every turn). They know powerful healing ciphers and those around them revere them, obeying them with fervour.

Note speciali: Questa unità è in grado di guarire quelli che la circondano e curarli dal veleno. Il comando di questa unità rende le unità alleate adiacenti più efficienti in combattimento, ma ciò vale esclusivamente per le unità di livello inferiore. Questa unità si rigenera, ciò le permette di guarire come se si trovasse sempre in un villaggio. L'attacco esoterico di questa unità infligge danni spaventosi ai non-morti e talvolta anche ad alcune creature viventi.Questa unità è in grado di rallentare i suoi nemici, dimezzando il loro movimento e i danni dei loro attacchi fino alla fine del turno.

Avanza da: Prophetess
Avanza come:
Costo:60
PF: 47
Movimento: 5
PE: 150
Level: 3
Allineamento: neutrale
IDEOM_Ascendant
Abilità: cura, guarisce +8, comando, rigenerazione
(image)tocco
esoterico
7 - 3
ravvicinato
rallenta
Resistenze:
lama0%
perfora0%
impatto0%
fuoco0%
freddo0%
esoterico70%
TerrenoCosto di movimentoDifesa
Acque basse320%
Acque profonde9920%
Campo di funghi250%
Castello160%
Caverna240%
Colline250%
Congelato320%
Foresta250%
Impervio9920%
Invalicabile9940%
Montagne360%
Palude320%
Pianura140%
Sabbia230%
Scogliera230%
Villaggio160%