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Wind Spirit

(image)

As winds spirits stay in their physical form, they grow stronger, as does their power over winds. The advanced ability to control or herd winds allows the elemental to attack with more force. In addition they are now strong enough to hold a dagger.

Avanza dende: Air Elemental
Avanza a: Zephyr
Custo: 19
HP: 28
Movemento: 8
XP: 35
Nivel: 1
Aliñación: neutral
IDEOM_Wind_Spirit
Habilidades:
(image)daga
folla
6 - 2
corpo a corpo
(image)galeforce
impacto
9 - 2
a distancia
Resistencias:
folla20%
perforación30%
impacto20%
lume0%
frío10%
arcano0%
TerreoCusto de MovementoDefensa
Area150%
Arrecife costeiro150%
Auga profunda150%
Auga superficial150%
Bosque150%
Braña150%
Castelo150%
Chaira150%
Colonia de cogomelos240%
Conxelado150%
Cova240%
Infranqueable5020%
Intransitable150%
Montañas150%
Outeiros150%
Vila150%