Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Vampires have always had a somewhat upper-class manner. This transfers over to their style of fighting too. The vampires without the family or leadership to become lords make themselves useful to a lord that can ensure they always have a fresh supply of blood. Those who do this are known as duelists. Their masters use them as guards and assassins. They wear not armor, but focus on rapid pinpoint fencing which they carry out with inhuman accuracy.
Notas Especiais: A puntería de esta unidade confírelle unha alta probabilidade de acadar ós inimigos elixidos, pero só no ataque. Durante a batalla, esta unidade pode absorber a vida das súas victimas para renovar a súa propia saúde. Se hai un inimigo do obxectivo no lado oposto de dito obxectivo mentres o ataca, esta unidade pode apuñalar ó obxectivo por atrás, inflixíndolle así o dobre de dano. Whenever this unit attacks with its counter attack defensively, it will always have at least 60% chance to hit.
Avanza dende: | Fledgeling |
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Avanza a: | Sword Dancer |
Custo: | 31 |
HP: | 48 |
Movemento: | 6 |
XP: | 86 |
Nivel: | 2 |
Aliñación: | caótico |
ID | EOM_Duelist |
Habilidades: |
espada folla | 7 - 4 corpo a corpo | tirador | |
mordeduras perforación | 4 - 3 corpo a corpo | absorbe puñalada por atrás counter |
Resistencias: | |
---|---|
folla | 0% |
perforación | -10% |
impacto | 0% |
lume | -20% |
frío | 0% |
arcano | -20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 2 | 30% |
Arrecife costeiro | 3 | 20% |
Auga profunda | 99 | 20% |
Auga superficial | 3 | 20% |
Bosque | 2 | 50% |
Braña | 3 | 20% |
Castelo | 1 | 60% |
Chaira | 1 | 40% |
Colonia de cogomelos | 2 | 50% |
Conxelado | 3 | 20% |
Cova | 2 | 40% |
Infranqueable | 99 | 90% |
Intransitable | 99 | 20% |
Montañas | 3 | 60% |
Outeiros | 2 | 50% |
Vila | 1 | 60% |