Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.
Procede de: | Steppe Hunter |
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Se convierte en: | |
Coste: | 22 |
PV: | 30 |
Movimiento: | 6 |
PX: | 150 |
Level: | 2 |
Alineamiento: | caótico |
ID | Graft_Steppe_Striker |
Habilidades: | hostigador |
knife de corte | 5 - 2 cuerpo a cuerpo | apuñalar por la espalda | |
harpoon de penetración | 5 - 3 a distancia | apuñalar por la espalda |
Resistencias: | |
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de corte | 0% |
de penetración | 0% |
de impacto | 0% |
de fuego | -20% |
de frío | 20% |
arcano | 0% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 99 | 20% |
Aguas someras | 3 | 20% |
Aldea | 1 | 60% |
Arena | 1 | 30% |
Arrecife costero | 2 | 30% |
Bosque | 1 | 60% |
Campo de setas | 2 | 40% |
Castillo | 1 | 60% |
Colinas | 1 | 50% |
Congelado | 1 | 40% |
Cueva | 1 | 40% |
Impenetrable | - | 0% |
Intransitable | - | 0% |
Llano | 1 | 40% |
Montañas | 3 | 50% |
Pantano | 2 | 30% |