Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.
Avanza da: | Steppe Hunter |
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Avanza come: | |
Costo: | 22 |
PF: | 30 |
Movimento: | 6 |
PE: | 150 |
Level: | 2 |
Allineamento: | caotico |
ID | Graft_Steppe_Striker |
Abilità: | incursore |
knife lama | 5 - 2 ravvicinato | attacco alle spalle | |
harpoon perfora | 5 - 3 a distanza | attacco alle spalle |
Resistenze: | |
---|---|
lama | 0% |
perfora | 0% |
impatto | 0% |
fuoco | -20% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 99 | 20% |
Campo di funghi | 2 | 40% |
Castello | 1 | 60% |
Caverna | 1 | 40% |
Colline | 1 | 50% |
Congelato | 1 | 40% |
Foresta | 1 | 60% |
Impervio | - | 0% |
Invalicabile | - | 0% |
Montagne | 3 | 50% |
Palude | 2 | 30% |
Pianura | 1 | 40% |
Sabbia | 1 | 30% |
Scogliera | 2 | 30% |
Villaggio | 1 | 60% |