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Wesnoth Units database

Crab

(image)

Although most crabs of the Brungar forces are as large as the trolls of ancient times, some council members are simply impatient. Not bothering to wait for the crustacean to reach its full size and combat capability, they deploy crabs at the average size, which is admittedly still quite large by human standards. A crab's exoskeleton can rival steel in strength, and has the added benefit of being much lighter, which makes them extremely effective in melee combat. When faced with a warrior attacking from distance, the crab can launch streams of water. In the wild, these crabs usually survive by ambushing unsuspecting humans on beaches.

Notas Especiales: This unit is at home on the beach, and can move undetected in any sandy area or oasis.

Procede de:
Se convierte en: Overgrown Crab
Coste: 15
PV: 30
Movimiento: 4
PX: 39
Level: 1
Alineamiento: caótico
IDCrab
Habilidades: Beach Home
(image)Claw
de penetración
8 - 2
cuerpo a cuerpo
(image)Water Spray
de impacto
4 - 3
a distancia
Resistencias:
de corte20%
de penetración30%
de impacto-10%
de fuego0%
de frío0%
arcano0%
TerrenoCoste de movimientoDefensa
Aguas profundas250%
Aguas someras160%
Aldea150%
Arena170%
Arrecife costero160%
Bosque330%
Campo de setas240%
Castillo150%
Colinas250%
Congelado320%
Cueva140%
Impenetrable991%
Intransitable991%
Llano140%
Montañas330%
Pantano250%