Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Unlike militia and ambushers, skirmishers actually have formal training. However it's formal training to fight in the forest and to be able to slip past the enemy if there are gaps in its formation. They carry weapons that can be reloaded quickly but do not have much range.
Advances from: | |
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Advances to: | Flanker |
Cost: | 17 |
HP: | 35 |
Movement: | 5 |
XP: | 34 |
Level: | 1 |
Alignment: | chaotic |
ID | GPA_Skirmisher |
Abilities: | skirmisher |
Engage pierce | 3 - 5 melee | firststrike |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 20% |
fire | 20% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 40% |
Frozen | 3 | 20% |
Unwalkable | 99 | 0% |
بُسْتان الفُطر | 2 | 40% |
تلال | 2 | 50% |
جبال | 3 | 60% |
جبال منيعة | 99 | 90% |
رمال | 2 | 30% |
ساحلي | 2 | 30% |
غابة | 1 | 60% |
قرية | 1 | 60% |
قصر | 1 | 60% |
كهف | 2 | 40% |
مستنقع | 2 | 40% |
مياه ضحلة | 3 | 20% |
مياه عميقة | 99 | 20% |