| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
| Advances from: | |
|---|---|
| Advances to: | |
| Cost: | 38 |
| HP: | 45 |
| Movement: | 9 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Chocobone |
| Abilities: | submerge |
![]() | spear pierce | 9 - 2 melee | charge |
| Resistances: | |
|---|---|
| blade | 10% |
| pierce | 30% |
| impact | -10% |
| fire | -20% |
| cold | 60% |
| arcane | -50% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Cave Wall | 99 | 40% |
| Chasm | 99 | 20% |
| Deep Water | 3 | 10% |
| Forest | 2 | 50% |
| Grassland | 1 | 40% |
| Hills | 2 | 50% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 60% |
| Sand | 2 | 30% |
| Shallow Water | 2 | 20% |
| Snow | 2 | 30% |
| Swamp | 2 | 30% |
| Village | 1 | 60% |