Infantry Officer

(image)

If a Militiaman appears sufficiently endowed with charisma, courage and intelligence, then he is offered the opportunity to become an officer.
He will have to replace the javelins with a heavy shield, necessary to survive, given that he will always have to be in the heat of battle.

(portrait)

Information

Advances from:
Advances to: Infantry Commander
Cost: 35
HP: 44
Moves: 5
XP: 90
Level: 2
Alignment: lawful
Id: Infantry Officer
Abilities: leadership

Attacks (damage × count)

(image)glaive(blade attack) blade12 × 2(melee attack) melee
(image)shield bash(impact attack) impact10 × 1(melee attack) melee(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Mar 22 02:03:03 2024.