Junior Commander
At scarcely 17 or 18 years of age, squires are not yet full knights, but still have the knowledge and skill to master their mounts whilst in full panoply. Talented squires are sometimes given command of small units in Wesnoth’s army, where they gain experience leading fellow troops and honing their prowess in battle.
Information
Advances from: | ‒ |
---|---|
Advances to: | Horseman Commander |
Cost: | 19 |
HP: | 34 |
Moves: | 6 |
XP: | 45 |
Level: | 1 |
Alignment: | lawful |
Id: | Junior Commander |
Abilities: | leadership |
Attacks (damage × count)
spear | pierce | 6 × 3 | melee |
Resistances
blade | 20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | 3 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Fungus | 4 | 20% | |
Hills | 2 | 40% | |
Mountains | ‒ | 0% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Thu Oct 21 01:52:16 2021.