Direwolf Rider
‘Dire wolves’ differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; but goblins, at great cost to themselves, have managed to tame and ride them.
The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts’ paws into a most deadly stroke.
Information
Advances from: | Goblin Knight |
---|---|
Advances to: | ‒ |
Cost: | 44 |
HP: | 61 |
Moves: | 10 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
Id: | Direwolf Rider |
Abilities: | ‒ |
Attacks (damage × count)
fangs | blade | 9 × 4 | melee | ||
claws | blade | 4 × 4 | melee | (poison) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Fungus | 3 | 40% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Thu Oct 21 01:46:52 2021.