Knight
Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
Information
Advances from: | Horseman |
Advances to: | Paladin, Grand Knight |
Cost: | 38 |
HP: | 58 |
Moves: | 8 |
XP: | 120 |
Level: | 2 |
Alignment: | lawful |
Id: | Knight |
Abilities: | ‒ |
Attacks (damage × count)
 | sword | сечило | 8 × 4 | melee |
 | lance | pierce | 14 × 2 | melee | (charge) |
Resistances
 |
сечило | 20% |
|  |
pierce | -20% |
 |
удар | 30% |
|  |
оган | 0% |
 |
студенило | 0% |
|  |
волшебство | 20% |
Terrain
Terrain | Movement Cost |
 |
Castle | 1 | 40% |
 |
Cave | 4 | 20% |
 |
Coastal Reef | 3 | 30% |
 |
Deep Water | ‒ | 0% |
 |
Fake Shroud | ‒ | 0% |
 |
Flat | 1 | 40% |
 |
Forest | 3 | 30% |
 |
Frozen | 2 | 30% |
 |
Fungus | 4 | 20% |
 |
Hills | 2 | 40% |
 |
Mountains | ‒ | 0% |
 |
Sand | 2 | 30% |
 |
Shallow Water | 4 | 20% |
 |
Swamp | 4 | 20% |
 |
Unwalkable | ‒ | 0% |
 |
Village | 1 | 40% |
Last updated on Thu Oct 21 01:46:43 2021.