Sorceress

(image)

Sorcereresses are like the wind - they can stand in front of you and one second later behind you. On the battlefield they are fearsome enemies, and even the Aragwaithi keep a careful eye on them, preferably from at least a hundred feet away.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.

 

Information

Advances from: Wizard
Advances to:
Cost: 68
HP: 40
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: FE_Aragwaith Sorceress
Abilities: cures, heals +8, teleport

Attacks (damage × count)

(image)staff
melee
13 × 2
impact
(image)fireball
ranged
15 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:14:44 2018.