Cleric

(image)

A Cleric is an excellent healer, able to cure all illness with a few magic words. However, they have an even more curious ability, they can resurrect dead souls to be tortured as often as necessary. Clerics not only act as the healers of a community, but they are also are the eyes and ears of the Matron Mother. When a Lord gets out of hand, often he will soon find a Cleric at his doorstep, mace in hand. They take sadistic pleasure in torturing their victims to death, and compete with each other in inventing different methods and tools to cause the most pain to their victims.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.

 

Information

Advances from: Sorceress
Advances to:
Cost: 60
HP: 62
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: EE Dark Elf Cleric
Abilities: cures, heals +8

Attacks (damage × count)

(image)mace
melee
8 × 4
impact
plague
(image)magic torture
ranged
9 × 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:42:23 2018.