Hell Guardian

(image)

Only the toughest of armorers are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Doom Guard
Advances to:
Cost: 80
HP: 63
Moves: 4
XP: 150
Level: 3
Alignment: chaotic
Id: EE Chaos Elite Armorer
Abilities: steadfast

Attacks (damage × count)

(image)sword
melee
11 × 3
blade
(image)shield
melee
16 × 1
impact
slows

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef0%
(icon) Deep Water10%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen20%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains20%
(icon) Sand220%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Fri Apr 20 12:42:22 2018.