kosac
A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.
Information
Advances from: | mračni čarobnjak |
---|---|
Advances to: | ‒ |
Cost: | 90 |
HP: | 60 |
Moves: | 6 |
XP: | 150 |
nivo: | 3 |
poredak: | haotičan |
Id: | Lich |
Abilities: | zaranjanje |
Attacks (damage × count)
dodir | volšebni | 8 × 3 | bliski | (crpljenje) | |
hladna oluja | mraz | 12 × 3 | odstupni | (magičnost) | |
talas senki | volšebni | 9 × 3 | odstupni | (magičnost) |
otpornosti
sečivo | 10% | proboj | 30% | |||
---|---|---|---|---|---|---|
udar | -10% | vatra | -20% | |||
mraz | 60% | volšebni | -20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 60% | |
brda | 2 | 50% | |
duboka voda | 3 | 10% | |
klizavica | 2 | 30% | |
močvara | 2 | 30% | |
obalski greben | 2 | 30% | |
pesak | 2 | 30% | |
pećina | 2 | 40% | |
planine | 3 | 60% | |
plitka voda | 3 | 20% | |
rascep | ‒ | 0% | |
ravnica | 1 | 40% | |
selo | 1 | 60% | |
zamak | 1 | 60% | |
šuma | 2 | 50% |
Last updated on Wed Oct 30 00:45:00 2024.