Rajdisto

(image)

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.

Specialaj notoj:
• Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
• This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

(portrait)

Information

Avanca de:
Avancu al: Kavaliro, Lancistoj
Cost: 23
Sano:38
Moves: 8
Spertoj:44
Level: 1
Aparteneco:lawful
Id: Horseman
Kapabloj:

Atakoj (damage × count)

(image)lanco(pierce attack) piko9 × 2(melee attack) de proksime(fento)

Rezisto

(icon) klingo20% (icon) piko-20%
(icon) frapo30% (icon) fajro0%
(icon) frosto0% (icon) arcane20%

Tereno

TerenoMovement CostDefendo
(icon) Arbaro330%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus420%
(icon) Kastelo140%
(icon) Kaverno420%
(icon) Malprofunda akvo420%
(icon) Marĉo420%
(icon) Montetoj240%
(icon) Montoj0%
(icon) Sablo230%
(icon) Unwalkable0%
(icon) Vilaĝo140%
Last updated on Thu Jul 18 23:58:48 2019.