Dread Lich
![(image)](../../pics/ancient-lich..Y2FtcGFpZ25zL0Vhc3Rlcm5fSW52YXNpb24vaW1hZ2VzL3VuaXRzL3VuZGVhZC1yYXZhbmFs.png)
Named thusly for the abject terror they awaken in their enemies, a so-called Dread Lich is an artisan of necromantic power, a consummate master of the dark magics they wield.
Invariably in command of a nigh limitless horde of risen warriors and undead monsters, a lich of this order has a mastery of dark sorcery that can bring dread to the most storied magi of human and elven kind. Such a figure usually marks a dark and bloody chapter in history, and in those times of need, it is only through the tireless efforts of the most valiant heroes that the rise of an Dread Lich has not led to the shadows ruling the world for the rest of time.
![(portrait)](../../pics/mal-ravanal..Y2FtcGFpZ25zL0Vhc3Rlcm5fSW52YXNpb24vaW1hZ2VzL3BvcnRyYWl0cw.webp)
Information
Advances from: | ‒ |
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Advances to: | ‒ |
Cost: | 616 |
HP: | 110 |
Moves: | 4 |
XP: | 300 |
Level: | 5 |
Alignment: | chaotic |
Id: | Dread Lich |
Abilities: | reanimation, terror |
Attacks (damage × count)
![]() | touch | ![]() | 8 × 3 | ![]() | (greater drains) |
![]() | chill tempest | ![]() | 13 × 4 | ![]() | (magical, drains) |
![]() | shadow wave | ![]() | 9 × 4 | ![]() | (magical, drains) |
Resistances
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blade | 10% | ![]() |
pierce | 30% | |
---|---|---|---|---|---|---|
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impact | -10% | ![]() |
fire | -20% | |
![]() |
cold | 60% | ![]() |
arcane | -20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 3 | 10% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 2 | 60% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 60% |
Last updated on Sat Sep 7 00:47:16 2024.