Shadow Lord

(image)

Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they fight alongside.

 

Information

Advances from: Shadow Mage
Advances to:
Cost: 56
HP: 42
Moves: 6
XP: 150
Level: 3
Alignment: liminal
Id: Shadow Lord
Abilities: nightstalk, skirmisher

Attacks (damage × count)

(image)astral blade(arcane attack) arcane9 × 3(melee attack) melee(magical)
(image)blast wave(impact attack) impact14 × 2(ranged attack) ranged(magical)
(image)shadow wave(arcane attack) arcane8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Sat Dec 21 00:47:00 2024.