Aqua Mage

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Some people show an unusual affinity to water and ice, and the corresponding magic, a trait hitherto thought to be found only in merfolk. After some serious training, their skill in manipulating water is much higher. Their affinity to water magic also grants them higher mobility in water.

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Information

Advances from:
Advances to:
Cost: 48
HP: 45
Moves: 6
XP: 25
Level: 2
Alignment: neutral
Id: Aqua Mage
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)aqua blast(water attack) water7 × 6(ranged attack) ranged(magical)
(image)wave attack(impact attack) impact18 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold90% (icon) arcane70%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand330%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Nov 8 01:22:39 2024.